Getting started
Getting Started
Using an Existing Unity Project
Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Custom Prefab Objects
World Building
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Quests and Rewards
Scripting
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Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Community
Release Notes
Camera Passthrough
Mark an object to be ignored by the camera. This allows the camera to pass through the object even if it has a collider.
Properties
Property | Function |
Apply To Children | If checked the camera will also pass through all children. |
How To Use
To use camera passthrough you simply add the component to any gameobject.
Note that cameras are only blocked by colliders, so adding camera passthrough to an object with no collider will have no affect.
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