Unity Package Types
Spatial includes a collection of features for monetizing your Creator Toolkit creations! This page covers key concepts related to items and monetization.
A world is ecosystem or collection of Spatial Spaces, Items, Badges, and Currency. A Spatial World can be thought of as a way of “grouping” your Spatial creations. All assets that belong to the same World share the same economy.
Cosmoscape. You group these inside a world named
Galactic Realms. In your
Galactic RealmsWorld, you create two items:
Cosmic Stone. Items collected in one space can be used in all other spaces in that World!
Lunar Dustcollected from
Andromeda's Laircan be used in
Cosmic Stoneobtained in
Cosmoscapecan be used in
A world is automatically created when you first publish a space using the Creator Toolkit. You can see and manage all your Worlds using Spatial Studio. Worlds empower you to create massive, intertwined experiences, when combined with Items, Currency, and our other Economy features — keep reading to learn more about them!
Items allow you to distribute your Creator Toolkit creations into a user’s backpack (inventory)! Here are some examples of what you can do with items:
- Reward: Give users items from your space. For example, reward a custom
Martianavatar for completing a Quest, or a
Lunar Dustfor spending time in your Space!
- (Coming Soon) Sell: Sell your items for $$$ on the Spatial Marketplace
- (Coming Soon) Trade: Trade (craft) items for other items. For example, trade 10x
Lunar Dustand 3x
Cosmic Stonefor a pair of
Here are some important concepts to know about items in Spatial
Items are Associated with a World
All items are associated with a World (described above) for the following reasons:
- Discovery: Users can discover where to obtain an item, driving more visits to your spaces!
- (Coming Soon) Interoperability: Users can use items obtained from one space in other spaces in your world.
Martianavatar and 10x
Lunar Dustfor completing your
Cosmic Conflucencequest from your space
- Maggie sees Mike’s
Martianavatar and wants one for herself. She visits your space to try and earn it!
- You create a second space,
Cosmoscapewith a secret area that be accessed only if the current user has at least 10x
There are 2 available scopes for an item:
- Universal: Can be used in any space across Spatial
- World: Can only be used in the world associated with the space that it was rewarded in.
Martianavatar has the Universal scope, while
Lunar Dusthas the World scope.
When an Item is created from a Unity Package, the scope of the item is inherited from the Unity Package configuration.
Item vs Unity Package
Packages are created in Unity, and can be understood to be “Visual Assets” that can be loaded into Spatial. Packages don’t have pricing information nor are you able to distribute them to users.
Items are things you can put in someone’s backpack. You can create an “Avatar Item” for a given “Avatar Package”, which allows you to give that visual asset extra properties, such as a price.