Getting Started
Getting Started
Samples & Examples
Core Concepts & Glossary
AI Copilot (Alpha)
Unity Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Components
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Quests and Rewards
Drivable Vehicles
Economy
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
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Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Community
Release Notes
Asset Import Settings
Selling Items
Requirements
Before you can sell items, you will need:
- A space that is published through our Unity Creator Toolkit. See Getting Started
- Items within that world. See Items
- If you want to sell items using a world currency, you will need to create a currency for that world (see ). Otherwise you can price items in Spatial Coins (seeWorld Currency)Monetization
Note: An item can be priced in either Spatial Coins or your World Currency, but not both at the same time.
Pricing an Item
Once you have all of these requirements, you can start selling items!
Selling an item for Coins requires approval from our team. See 
for more info, and fill out this form to apply for access!
Monetization
- Select an item in Spatial Studio
- In the price settings section, enable the “For Sale” toggle.
- Set the price in, and select the currency (World Currency or Spatial Coins)
- If you have enabled “Show in Shop”, this item will now show up in the Shop panel in the spaces within your world. If this setting is not enabled, it will be hidden from the Shop panel, but you can still allow a user to purchase them item through scripting using the
Purchase Shop Item
scripting node.
You can change the price of an item at any time, including disabling it from being purchased by toggling the For Sale
toggle. Remember, pricing an item in Spatial Coins allows you to monetize your experience and earn money — see for more! Monetization
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