Version
0.47
Related Features
Major ReleaseAvatarsQuest BuildingVisual ScriptingPrefab ObjectsInteractibles
Release Date
March 15, 2023
Getting started
Getting Started
Using an Existing Unity Project
Samples & Examples
Core Concepts & Glossary
Unity Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
World Building
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Quests and Rewards
Drivable Vehicles
Economy
Economy Overview
Items
Rewarding Items
World Currency
Selling Items
Scripting
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Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Community
Release Notes
v0.47: Publishing Open for Custom Avatars, Avatar Animations, and Interactive Objects
Enabled publishing capability for the following package types:
- Custom avatars
- Avatar animations
- Prefab objects
Added new Visual Scripting nodes:
- Spatial Synced Animator: Set Parameter
- Spatial Synced Animator: Set Trigger
- Spatial: Set Local Avatar; Allows temporary overriding of local avatar
- Spatial: Spawn Prefab Object
- Local Avatar: Play Emote Animation
New Sample: HYPER JUMP
The Starter Template now includes a mini-game as an example scene (including all the scripts and assets)! It showcases everything from score keeping, animations, lighting, adding abilities to avatars, sound design and more!
Download a new copy of the Starter Template and find it under
Play HYPER JUMP now! Can you beat Alan’s high score?
Added:
- Quest completion dialog when badge is awarded
Improved:
- Quest status UI
Changed:
- Visual Scripting: The “Spatial Camera State” node now also has a “Forward” vector field that specifies the direction that the camera is pointing at
Fixed:
- Sandbox for AvatarAnimation package type wasn’t working as expected
- Clicking over an Interactable now doesn’t teleport the local avatar to the background
- Issue where multiple synced variables wouldn’t work properly
- Possible fix for sandbox and publish upload errors (“No data received from server”, and “Curl error 55: Sending data failed with unitytls error code 10")
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