Version
0.55
Related Features
Unity UpdatesScriptingVehicles
Release Date
May 3, 2023
Getting Started
Introduction
Installation
Project Configuration
Testing in Your Sandbox
Samples & Examples
Core Concepts & Glossary
Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Embedded Packages
Drivable Vehicles
Scene Setup
Testing In Unity vs Sandbox
Controlling the Camera
Custom Collision, Layers, and Tags
Audio Mixers and Groups
Key Differences from Standard Unity3D development
Economy
Quests and Rewards
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
‣
‣
Components
Entrance Point
Camera Passthrough
Interactable
Trigger Event
Point Of Interest
Environment Settings Overrides
Render Pipeline Settings Overrides
Movement Materials
Climbable
Avatar Teleporter
Empty Frame
Projector Surface
Seat Hotspot
Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Support
Release Notes
Asset Import Settings
v0.55: Unity ProBuilder Support, and More
Added:
- Added Support for ProBuilder - Design, prototype, and play-test levels rapidly in the Unity Editor: https://unity.com/features/probuilder
- Fixed: Issue where overridden movement input didn’t trigger if input was active
Visual Scripting:
- Added support for WheelFrictionCurve: https://docs.unity3d.com/ScriptReference/WheelFrictionCurve.html
- Added support for more List nodes
- New “Event Sync” Nodes
- Spatial Sync: Send Event (RPC)
- Spatial Sync: Send Event To Actor (RPC)
- Spatial Sync: Receive Event (RPC)
- New “Spatial Synced Object: On Object Initialized” node; Is useful for activating logic within a Prefab Object when the object is ready
- Added ability to obtain actor’s name and profile picture url
- Spatial Actor: Get Profile Picture
- Spatial Actor: Get Name