Download Sample ⬇️
What does it do?
This project contains an example of a simple top-down shooter where the player shoots the closest enemy. Neither enemies nor the player weapon is synced in this example.
Topics demonstrated in this sample:
• Custom Camera Angle using Spatial Virtual Camera
• Enemies that follow the player
• Instantiating and destroying gameobjects
• Using particle system collision detection
• Floating Text for damage numbers
Spatial/Community
Spatial Official Sample ✅
Feature
C#Virtual Camera
Created By
Alan Sherba
Upload Date
February 14, 2024