Version
0.66
Related Features
Scripting
Release Date
July 6, 2023
Getting Started
Introduction
Installation
Project Configuration
Testing in Your Sandbox
Samples & Examples
Core Concepts & Glossary
Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Embedded Packages
Drivable Vehicles
Scene Setup
Testing In Unity vs Sandbox
Controlling the Camera
Custom Collision, Layers, and Tags
Audio Mixers and Groups
Key Differences from Standard Unity3D development
Economy
Quests and Rewards
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
‣
‣
Components
Entrance Point
Camera Passthrough
Interactable
Trigger Event
Point Of Interest
Environment Settings Overrides
Render Pipeline Settings Overrides
Movement Materials
Climbable
Avatar Teleporter
Empty Frame
Projector Surface
Seat Hotspot
Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Support
Release Notes
Asset Import Settings
v0.66: Floating Text, and a few new Visual Scripting Nodes
New Features
- Floating Text! Briefly spawn text around the player for feedback when the user picks up items, or gets hit
- Added support for JointSpring visual scripting nodes
Visual Scripting Updates
New Nodes:
- Spatial UI: Create Floating Text (Random Force)“; Spawns a floating text with a random force
- “Spatial UI: Create Floating Text (Vector3 Force)“; Spawns a floating text with provided force
- “On Backpack Item Amount Changed”; Triggers when the given backpack item owned amount changed
- “On Backpack Any Item Owned Changed”; Notifies you when any item ownership changed
Updated Nodes:
- “Spatial: Add Backpack Item”; Added Show Toast Message option to control wether or not to show a message to the user (default on)
- “Spatial: Purchase Shop Item”; Added Show Toast Message option to control wether or not to show a message to the user (default on)
Fixes & Improvements
- Fixed: Avatars sometimes appearing in the wrong location