Version
1.2
Related Features
AvatarsScripting
Release Date
November 22, 2023
Getting Started
Introduction
Installation
Project Configuration
Testing in Your Sandbox
Samples & Examples
Core Concepts & Glossary
Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Embedded Packages
Drivable Vehicles
Scene Setup
Testing In Unity vs Sandbox
Controlling the Camera
Custom Collision, Layers, and Tags
Audio Mixers and Groups
Key Differences from Standard Unity3D development
Economy
Quests and Rewards
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
‣
‣
Components
Entrance Point
Camera Passthrough
Interactable
Trigger Event
Point Of Interest
Environment Settings Overrides
Render Pipeline Settings Overrides
Movement Materials
Climbable
Avatar Teleporter
Empty Frame
Projector Surface
Seat Hotspot
Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Support
Release Notes
Asset Import Settings
v1.2
New Features
- Able to customize the character controller radius and height via the Spatial Avatar component
Visual Scripting Updates
- Added a Local Actor: Set Velocity scripting node to directly set the velocity of the local avatar
- Added Get Space Package Version scripting node to display the loaded version. This version number will be incremented each time you publish
- Added Is In Sandbox scripting node
- Added Spatial Sync: Get Network Time scripting node. This value is synced across all clients
- Added Spatial: Get Server Unique Users Count scripting node. If there are multiple actors belonging to the same account, it will only count as 1 with this node
- Renamed scripting node Get Actor Name to Actor: Get Display Name
- Added Local Actor: Get Display Name scripting node
- Added Local Actor: Get Username and Actor: Get Username scripting nodes
- Added Local Actor: Is Signed In and Actor: Is Signed In scripting nodes
- Added Local Actor: Is Space Admin and Actor: Is Space Admin scripting nodes
- Added Local Actor: Is Talking and Actor: Is Talking scripting nodes
Fixes & Improvements
- Virtual cameras not responding to screen shake
- Package publishing now REQUIRE the use of audio mixer groups on all Audio Sources and SFX