Version
1.4
Related Features
Bug FixesUnity Updates
Release Date
December 7, 2023
Getting Started
Introduction
Installation
Project Configuration
Testing in Your Sandbox
Samples & Examples
Core Concepts & Glossary
Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Embedded Packages
Drivable Vehicles
Scene Setup
Testing In Unity vs Sandbox
Controlling the Camera
Custom Collision, Layers, and Tags
Audio Mixers and Groups
Key Differences from Standard Unity3D development
Economy
Quests and Rewards
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
‣
‣
Components
Entrance Point
Camera Passthrough
Interactable
Trigger Event
Point Of Interest
Environment Settings Overrides
Render Pipeline Settings Overrides
Movement Materials
Climbable
Avatar Teleporter
Empty Frame
Projector Surface
Seat Hotspot
Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Support
Release Notes
Asset Import Settings
v1.4
New Features
- Added ability to show/hide and enable/disable core gui from scripting: ParticipantsList, Chat, Shop, Backpack and QuestSystem
Visual Scripting Updates
- Added VisualScripting Node: Spatial UI: Set Core GUI Open (old version has been deprecated)
- Added VisualScripting Node: Spatial UI: Set Core GUI Enabled
- Fixed: PurchaseItem node never completes
C# API
- More of the SpatialBridge functionality has been exposed for C# scripting; Note that this API is still subject to change and will have breaking changes until the public release of C# scripting is released
- SpatialBridge.coreGUIService: Allows showing/hiding and enabling/disabling the core GUI
- SpatialBridge.networkingService: Connectivity checks, matchmaking and allows sending and receiving network messages
Fixes & Improvements
- WEB Fixed: Switching camera modes from PointerLock_Locked would not unlock the pointer