Getting started
Getting Started
Using an Existing Unity Project
Samples & Examples
Core Concepts & Glossary
Unity Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
World Building
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‣
Quests and Rewards
Drivable Vehicles
Economy
Economy Overview
Items
Rewarding Items
World Currency
Selling Items
Scripting
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Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Community
Release Notes
Supported Scene Components
This list contains all the components that are whitelisted and useable in Spatial scenes.
Audio
- AudioSource
- AudioChorusFilter
- AudioDistortionFilter
- AudioEchoFilter
- AudioHighPassFilter
- AudioLowPassFilter
- AudioReverbZone
UI
- RectTransform
- Canvas
- CanvasGroup
- CanvasRenderer
- Button
- Dropdown
- Graphic
- Image
- InputField
- Mask
- MaskableGraphic
- RawImage
- RectMask2D
- Scrollbar
- ScrollRect
- Selectable
- Slider
- Text
- Toggle
- ToggleGroup
- AspectRatioFitter
- CanvasScaler
- ContentSizeFitter
- GridLayoutGroup
- HorizontalLayoutGroup
- HorizontalOrVerticalLayoutGroup
- LayoutElement
- LayoutGroup
- VerticalLayoutGroup
- BaseMeshEffect
- Outline
- PositionAsUV1
- Shadow
Physics
- Collider
- Rigidbody
- Cloth
- CharacterJoint
- ConfigurableJoint
- FixedJoint
- HingeJoint
- SpringJoint
- ConstantForce
Rendering
- Camera
- Light
- LightProbeGroup
- LightProbeProxyVolume
- Projector
- ReflectionProbe
- UniversalAdditionalCameraData
- UniversalAdditionalLightData
- Volume
- LODGroup
- MeshFilter
- Terrain
- Tree
- BillboardRenderer
- LineRenderer
- MeshRenderer
- ParticleSystem
- ParticleSystemRenderer
- SkinnedMeshRenderer
- SpriteRenderer
- TrailRenderer
Animation
- Animator
Occlusion
- OcclusionArea
- OcclusionPortal
AI
- NavMeshAgent
- NavMeshObstacle
- OffMeshLink