Getting Started
Getting Started
Samples & Examples
Core Concepts & Glossary
Unity Package Types
Spaces & Space Templates
Custom Avatars
Custom Avatar Animations
Avatar Attachments
Custom Prefab Objects
Components
‣
‣
Quests and Rewards
Drivable Vehicles
Economy
Economy Overview
Monetization
Items
Consumable Items
Rewarding Items
World Currency
Selling Items
Scripting
‣
Guidelines
Supported Features and Limitations
Performance Guidelines
Lighting
Publishing to Spatial
Finding Published Packages
Support
FAQs
Help and Community
Release Notes
Asset Import Settings
Supported Scene Components
This list contains all the components that are whitelisted and useable in Spatial scenes.
Audio
- AudioSource
- AudioChorusFilter
- AudioDistortionFilter
- AudioEchoFilter
- AudioHighPassFilter
- AudioLowPassFilter
- AudioReverbZone
UI
- RectTransform
- Canvas
- CanvasGroup
- CanvasRenderer
- Button
- Dropdown
- Graphic
- Image
- InputField
- Mask
- MaskableGraphic
- RawImage
- RectMask2D
- Scrollbar
- ScrollRect
- Selectable
- Slider
- Text
- Toggle
- ToggleGroup
- AspectRatioFitter
- CanvasScaler
- ContentSizeFitter
- GridLayoutGroup
- HorizontalLayoutGroup
- HorizontalOrVerticalLayoutGroup
- LayoutElement
- LayoutGroup
- VerticalLayoutGroup
- BaseMeshEffect
- Outline
- PositionAsUV1
- Shadow
Physics
- Collider
- Rigidbody
- Cloth
- CharacterJoint
- ConfigurableJoint
- FixedJoint
- HingeJoint
- SpringJoint
- ConstantForce
Rendering
- Camera
- Light
- LightProbeGroup
- LightProbeProxyVolume
- Projector
- ReflectionProbe
- UniversalAdditionalCameraData
- UniversalAdditionalLightData
- Volume
- LODGroup
- MeshFilter
- Terrain
- Tree
- BillboardRenderer
- LineRenderer
- MeshRenderer
- ParticleSystem
- ParticleSystemRenderer
- SkinnedMeshRenderer
- SpriteRenderer
- TrailRenderer
Animation
- Animator
Occlusion
- OcclusionArea
- OcclusionPortal
AI
- NavMeshAgent
- NavMeshObstacle
- OffMeshLink